Infantry
Infantry units are the most common. They’re the soldiers on the ground and can range all the way from mindless chaff cultists and hyper elite gene forged super soldiers.
| Characteristics | Abv. | Description |
|---|---|---|
| Base Size | Base | The base size/diameter in millimeters. |
| Weapon Skill | Ws | How good a unit is at combat. If listed X/Y, then X is it’s melee skill and Y is it’s shooting skill. If there’s only one number listed, then the unit’s melee and shooting skill is the same. |
| Strength | S | How strong the unit is. |
| Toughness | T | How hard the unit is to hurt. |
| Initiative | I | How quick to move and react the unit is. |
| Grit | Gr | How mentally fortuitous the unit is. Resisting casualties and battle shock. |
| Sagacity | Sg | How Intelligent the unit is. Psychic powers and tactical objectives. |
I’m Getting Woozy Man
If an infantry model falls over due to being placed on unstable terrain, then they become prone in the game as well.
Wounds
The number of time you must wound an infantry model to kill it is based on their base size. To figure this out, compare it to the table below.
| Base | Wounds |
|---|---|
| 25/28mm | 1 |
| 32mm | 2 |
| 40mm | 3 |
| 50mm | 4 |