Infantry
Infantry units are the most common. They’re the soldiers on the ground and can range all the way from mindless chaff cultists and hyper elite gene forged super soldiers.
| Characteristics | Abv. | Description |
|---|---|---|
| Base Size | Base | The base size/diameter in millimeters. |
| Weapon Skill | Ws | How good a unit is at combat. If listed X/Y, then X is it’s melee skill and Y is it’s shooting skill. If there’s only one number listed, then the unit’s melee and shooting skill is the same. |
| Strength | S | How strong the unit is. |
| Toughness | T | How hard the unit is to hurt. |
| Initiative | I | How quick to move and react the unit is. |
| Grit | Gr | How mentally fortuitous the unit is. Resisting casualties and battle shock. |
| Sagacity | Sg | How Intelligent the unit is. Psychic powers and tactical objectives. |
Moving
When a infantry unit moves, they can move up to double Their (I) value in yards.
Wounds
The number of time you must wound an infantry model to kill it is based on their base size. To figure this out, compare it to the table below.
| Base | Wounds |
|---|---|
| 25/28mm | 1 |
| 32mm | 2 |
| 40mm | 3 |
| 50mm | 4 |
Dual Wielding
If an infantry model is equipped with two melee weapons and they’re the same get +1A. If they’re different, you get the abilities from each for your attacks and duals. If an infantry model is equipped with multiple guns, choose only one to shoot. Infantry models can shoot two pistols they’re equipped with though.
Example
Space Marine in Power Armor Infantry 32mm
| Ws | S | T | I | Gr | Sg |
|---|---|---|---|---|---|
| 4 | 4 | 8 | 4 | 8 | 7 |