Principles

Scale

This game’s ranges are listed in yards. The real life value of these is listed as follows on the table below.

ScaleYard is…
28/32mm1 inch

Skill Checks

Sometimes Characteristics will be tested. To do so, roll a D6 and compare the result to the table below against the characteristic’s value to see if it passed.

ValuePass On…
07+
16+
25+
34+
43+
52+
62+/6+
72+/5+
82+/4+
92+/3+
102+/2+
11+1+

If the entry has a “/”, like 2+/5+, then make a normal check using the first value. Then for all the failures you can reattempt the check using the second value. For the example above, it means pass on 2+ then on 5+ if failed the first attempt. Skill checks of 0 automatically fail, and skill checks of 11 or more automatically pass.

Modifiers

Sometimes you will get a modifier to your check, like +1 or -1. These modifiers change you characteristic’s value for that test. For example if you have a value of 5 and get +1 to the test, you’d pass on a 2+/6+.