Legio Astartese

intro stuff

They Shall Know No Fear

All Legio Astartese units ignore the effects of Terror and Fear.

Blood Fueds

Legio Astartese do not forget wrong doings easily. Legions on the same row below hate each other do to the lore of the long past. As such when these hated enemies battle each other, every model in both armies get the Hatred special rule against all units in the other army.

Blood Fued
III Legion vs X Legion
IV Legion vs VII Legion
V Legion vs XIV Legion
VI Legion vs XV Legion
VIII Legion vs XIX Legion
IX Legion vs XII Legion
XIII Legion vs XVII Legion

Astartese Alignment

When building a Legio Astartese army you must decide which side of the civil war they’re on or took part in. Your army gains the abilities and secondaries of your choice as described below.

AlignmentEffect
LoyalistMartyrdom - the corpses of loyalist leaders act as a Legion Banner. At the end of the game score 2VP for every loyalist leader corpse under your control by models within 3" of it.
RenegadeOath of the Moment - choose a unit in your army for each type of unit amongst them. For each chosen unit, have them take an oath from amongst the ones listed below. Different units can take different oaths. Each unit can only score their oath once per game.
TraitorDeath to the Throne - whenever a traitor leader kills an enemy leader, walker, monster, or the last man of an infantry unit, roll on the blessing of chaos table below.
OathEffect
EliminationIf this unit single handedly kills an enemy unit, score 2VP.
CaptureIf this unit scores the primary objective, score 2VP.
ScourIf this unit ends the mission in the enemy deployment zone, score 2VP.
2D6Blessing of Chaos
2Spawn Hood - replace your leader with a chaos spawn model as listed in the 17th legion’s rules section, loosing their leadership points.
3Arcane Oculum - the leader gets +1 Ws to both their shooting and melee characteristic for the rest of the battle.
4Thicken Hide - the leader gets +1D3 T for the rest of the battle.
5Flesh Bane - for the rest of the game whenever an enemy model has to make a saving throw against a hit inflicted by this leader in melee combat, they make their save harder for every point of Strength they have.
6Score 1 VP. Bloated - the leader has any lost wounds restored.
7Score 1 VP. Witch Eater - for the rest of the game all psykers within 18 yards that have they psykic power denied loose D3+1 wounds.
8Score 1 VP. Cosmic Fate - for the rest of the game the leader rerolls all failed saving throws.
9Score 1 VP. Gun Morph - for the rest of the game all shooting weapons the leader is equipped with get +2S and +1D.
10Score 2 VP. Hatred - for the rest of the game the leader gets the Hared(Everything) special rule.
11Score 2 VP. Multiple Rewards - roll on this table 3 more times, ignoring any results of a 2, 11, or 12.
12Score 2 VP. Dark Apotheosis - replace your leader with a daemon prince model as listed in the 17th legion’s rules section, keeping their leadership points.

Legions of Mankind

When building a Legio Astartese army you must decide which of the legions they are. There is no limitation between alignment and legion. Your army gains the abilities, equipment, leaders, profiles, units, and secondaries described in their legion entry.

Legio Modus Operandi

After building a Legio Astartese Army count the number of support units, recon units, armored units, rapid response units, and veteran units that are in your army. Which ever of these types of units you have the most of determines your army’s modus as described on the table below. If there’s two or more that are tied for your highest count, you break the tie.

Unit TypeModus
SupportGuardian
ReconTac Ops
ArmoredSiege Force
Rapid ResponseShock Assault
VeteranPurgation