Codexes
This section contain information on how to build your army and which armies are available to play! When building an army you must choose a point value to play at. This can be any value as long as all players use the same point size. Smaller games can be around 500-1,000 points, while a full size game could be up to 2,000-3,000 points.
Typical Army Composition
Every army is broken up into a number of detachments. Each Detachment is comprised of a leader and a number of units underneath them. Each codex lists which leaders they have, what units their leaders can take, and any their equipment.
Units Types and Terms
The names of units are based on the type of the models held within.
| Unit Type | Term |
|---|---|
| Infantry/Cavalry | Squad |
| Monster/Walker | Talon |
| Vehicle | Lance |
| Aircraft | Wing |
| Artillery | Battery |
| Specialists | Coven |
Modus Operandi
An army’s Modus is the general disposition that an army might have. These go in to determine what missions you and your opponents might play. The details of these missions and the different Modi are summarized in the Missions rule section. The way your army’s Modus is determined is detailed in your army’s codex.