+Leaders+
Leaders allow armies to take units into their battle force. Leaders work the same as their respective type with only two key differences.
Leadership
Leadership (Ld) is a type of resource that leaders have. If a leader dies with leadership to spare, then its wasted. Leaders can either spend one leadership point to modify any die they roll by 1 or spend two leadership points to give a command.
Commands
Before every phase, starting with the player without initiative and then alternating back and forth, players can declare a leader they control to perform a command or pass. Players repeat this until both players pass consecutively. A leader can only give one command each phase. The command range of a leader is equal to half their Sagacity value in yards.
| Command | Phase | Effect |
|---|---|---|
| Stand Fast | Initiative | The leader and any ally units within command range remove any battle shock tokens they have. |
| Dash | Movement | The leader and any ally units within command range can move immediately rather than waiting for their turn in the movement phase. |
| Take Aim | Shooting | The leader and any ally units within command range increase their shooting weapon skill by 1 for the phase. |
| Cut Down | Combat | The leader immediately resolves any combat they’re in. If they win, they can perform a normal move that can be used to charge into enemies for a second combat to be resolved in the combat phase. |