+Leaders+

Leaders allow armies to take units into their battle force. Leaders work the same as their respective type with only two key differences.

Leadership

Leadership (Ld) is a type of resource that leaders have. If a leader dies with leadership to spare, then its wasted. Leaders can either spend one leadership point to modify any die they roll by 1 or spend two leadership points to give a command.

Commands

Before every phase, starting with the player without initiative and then alternating back and forth, players can declare a leader they control to perform a command or pass. Players repeat this until both players pass consecutively. A leader can only give one command each phase. The command range of a leader is equal to half their Sagacity value in yards.

CommandPhaseEffect
Stand FastInitiativeThe leader and any ally units within command range remove any battle shock tokens they have.
DashMovementThe leader and any ally units within command range can move immediately rather than waiting for their turn in the movement phase.
Take AimShootingThe leader and any ally units within command range increase their shooting weapon skill by 1 for the phase.
Cut DownCombatThe leader immediately resolves any combat they’re in. If they win, they can perform a normal move that can be used to charge into enemies for a second combat to be resolved in the combat phase.